Anno 1800 - Console Edition
City-building RTS, which I supported as a UI/UX Designer for its port to console.
The Project
Anno 1800 features a rich city-building experience, story-based campaign, customizeable sandbox mode, and multiplayer expierence.
It is considered one of the best installments in the Anno series, and while initially only released on PC was later ported to console.
The game was developed by Ubisoft Mainz and the console port supported by Mi'pu'mi Games, where I acted as UI/UX designer.
Find out more here.
Contributions
- Working closely with Design and Art
- Working with a node-based editor and visual scripting
- Implementing mockups and designs
- Testing and improving UX of implementations