Narrative adventure game set in the early 20th century, which I supported as a game designer.

Screenshot by Mi'pu'mi Games

The Project

The Lion's Song is an episodic game set in Austria against the backdrop of the early 20th century.

Each episode follows a different character, and while each episode features a self-contained story, they each affect each other.

An innovative Connections system invites the player to replay and truly feel the effects of their choices.

The Lion's Song is an original IP by Mi'pu'mi Games, and I was heavily involved in designing and scripting the game.

Find out more here.

Contributions

  • Assisting Lead Game Designer
  • Designing side characters
  • Designing side storylines
  • Designing events
  • Designing episode connections
  • Writing dialogs
  • Setting up environments based on provided assets and designs
  • Filling levels with interactables and events
  • Designing, writing, and implementing side storylines and dialogs
  • Implementing various improvements and bug fixes
  • Scripting dialogs
  • Scripting events
  • Scripting connections between episodes
  • Scripting Connection Gallery – a showcase of connections and effects across episodes